THE ROBLOX FILMMAKING GUIDE by DONVALUTA (8-13-16)
The Roblox Filmmaking Guide is a comprehensive step-by-step instruction manual for creating Roblox movies, series, TV shows, or other forms of media. This guide specifically deals with YouTube-based distribution platforms. RTV companies who specialize in livestreaming services and software are not covered in this guide in its current form. Many of the softwares necessary to create high-production value videos cost money. I encourage people to use any of their online resources to find free copies online if you are not able to afford the price. With that being said, here is my personal filmmaking guide which I have put together to help ensure amateur Roblox directors in any Roblox video industry are able to successfully and confidently create their works of entertainment and art.
ACT I. Organization
PART 1: Website Accounts
ROBLOX ACCOUNT NAME: The most important step in Roblox filmmaking is having a ROBLOX website account. Most people reading this guide will probably have one but if one has the Robux necessary, a person could begin their ascent to directing by creating a new ROBLOX character name for their account. If one decides to do this, they should pick a name that is unique but ultimately one you are satisfied in seeing constantly as you make your videos. Your name will come to define aspects of you to other in the industry like actors and other directors you may collaborate with.
CHATTING SERVICE: Most filmmakers are very satisfied with using the ROBLOX website chat to relay important information to other directors or actors quickly. Some people have used Mumble, Discord, or Skype as a replacement for this. You can choose whichever service you think will be the most beneficial.
WIKIA ACCOUNT: Down the line when you are advertising your finished product, you may find the Roblox Film Wiki, the Roblox Television Industry Wiki, or the Dipper Fresh & Associates Wikia as an appropriate place to showcase your accomplishments. This is an optional step one can take if they see fit, and one they can take at any time. It should be noted some of the wikias have rules against multiple accounts so if you are creating a new account from scratch, take care to make sure you'll be satisfied with your User name. Any wikia you use will have a premade User page that you can edit to include relevant information about your Roblox career.
I recommend a simple way to fill out your page:
An Introduction on Yourself (ex. My name is ROBLOXUSER and I am the owner of COMPANY)
My Favorite Pages:
- (Your Member Page)
- (Your Company Page)
- (Your First Production)
TWITTER ACCOUNT: Many Roblox filmmaking members have a Roblox Twitter account that they use to advertise their finished product with their followers. Other social media websites have been utilized but Twitter is the most efficient and widely used of these. This is an optional step one can take if they wish, and one they can take at any time in the filmmaking process.
Just be aware that Twitter will require users to verify their phone numbers, and have Twitter Banner and Twitter Images for their profiles. I recommend you use your Roblox Avatar Close-Up Photo or Company Logo as your Twitter Image and your Twitter Banner can either be an image found off the internet or you can create your own custom one here:
Twitter also has an optional About section users can fill out. (ex. Official Twitter account of ROBLOXUSER0000/COMPANY)
YouTube ACCOUNT: YouTube is the most utilized platform for releasing videos to the public. Some directors have used Vimeo or LiveLeak, and RTV companies may find other livestreaming sites like Twitch preferable to YouTube's live streaming service, however, the majority of people in any Roblox filmmaking community opt to have a YouTube account.
When creating a YouTube account, it will ask you to create a Google+ page along with it. The simplest way to get past this is dividing your Roblox Account name into a "first" name and a "last" name. (ex. ROBLOXUSER0000 would be ROBLOX USER or ROBLOXUSER 0000)
YouTube offers people the option to choose their channel URL if the account is in good service. It is very important you choose a name that will correspond with your channel. This can be your Roblox account name or it could be the name of your company. Many people opt to keep their randomized number and digit URL for simplicity.
This is optional but YouTube Accounts have the option to set up an About Page and other links on their channel. I recommend a link to your ROBLOX Account, Roblox Wikia Account and/or Social Media Account. Your about page can be very simple and straightforward also. (ex. This is the official YouTube account of ROBLOXUSER0000/COMPANY).
YouTube has the option to include YouTube Channel Art on your channel. You can use one of their free ones or you can custom make your own here:
GOOGLE+ ACCOUNT: Your Google+ Account can be your social media platform or it could be a byproduct of your YouTube account. I personally do very little with my Google+ account however others may find it very beneficial. Google+ and YouTube use the same avatar for both websites, so your profile picture should again be a picture of your Roblox Avatar or Company Logo. Your Google+ Banner can be literally any image or the free stock images they provide you.
PART 2: Software
TORRENTING SOFTWARE: Pirating copies of software is looked down upon and in rare instances people can be caught but a lot of people still choose to pirate movies and video games. qBittorent is the recommended torrenting software I can recommend for new directors. As far as websites, Seedpeer.me or 1337x.to are the best websites at the moment.
VIDEO EDITING: Most amateur directors start off by using iMovie or Windows Movie Maker. The standard in the industry is Sony Vegas Pro or After Effects. I highly recommend getting either of the standard software if possible, but if one must use a free software editor, I recommend iMovie or VideoPad Video Editor.
PHOTO EDITING: Photoshop is the standard in the industry and can be beneficial to learning more about how computers work with pictures. Paint.NET is the free software equivalent to Photoshop.
RECORDING SOFTWARE: The kind of recording software you use can be incredibly important to how successful your video will be. The best that I've found from my experience are Debut Video Recorder, Dxtory Recording, Bandicam, and Camtasia Video Recorder. All of them cost money or else they leave a nasty watermark on your footage you'd have to crop out. The best free software for Roblox filmmaking would have to be the built-in ROBLOX Record feature.
PART 3: Company Set-Up
Most directors usually opt to start up their own film or TV companies that will brand all of their videos and be present on their different websites they use for filmmaking. Some can be as simple as their Roblox Username followed by "Productions" or "Films" or "Movies" etc. Naming your film company, like any other step, is very important because it should be a name you want to see on virtually all of your videos.
The next set would be creating a ROBLOX Group so that you can organize actors and business partners together and keep them updated in case they do not follow you on YouTube or other channels.
These are the recommended ranks for small start ups:
- New Members/Fans
- Business Partners
- Alt Accounts/2nd In Command
- Your Own Account
Next comes your group logo. Your group logo will eventually factor into your group title sequence. But let's define those terms:
GROUP LOGO: This is an emblem your company will use to identify your brand. Your group logo can be a stock image with text added onto it, or it could also be custom made, which is what most people prefer to do. Making group logos are easier than ever with hundreds of tutorials out there to explore on YouTube.
Here are 2 examples:
TITLE SEQUENCE/COMPANY INTRODUCTION: A video introduction that highlights your group logo before a trailer or video. There are hundreds of templates online for a whole host of editing programs, or you can make one yourself:
PRO-TIP: One of the easiest ways to make a group logo is by getting a free title sequence template online and then snapshotting when your introduction shows your company's name.
PART 4: Filming Equipment
IN-GAME RECORDING TOOLS: Many people have models on the Roblox catalog that have an assortment of different tools a person can use to record their video. I have made a personal Roblox Set that has virtually every piece of technology that a director would absolutely need for making their videos. If you subscribe to the set, in the "My Sets" category of your Toolbar, you will find everything.
If you have no more room in your subscribed sets, you can use this model which only contains the bare essential tools: https://www.roblox.com/item.aspx?setItemId=15344748&avID=603652752
ROBLOX PLUGINS: I have collected only the most important plugins I could find. Each one is very self-explanatory and is user-friendly.
FILMING SETS: Sorting through the Roblox catalog can be daunting and custom sets can turn out very bad if you're not a great builder. I have a set solely dedicated to film sets I've came across that you can now use for your own movies.
PART 5: Computer Organizing
FILING CONVENTION: Making a Roblox video requires using a lot of space on your computer. It is good to compartmentalize every step of your video process through a filing convention on your computer. This basically means making 1 folder solely for your Roblox video and subfolders to keep everything separated and organized. This is a standard organizing system:
- AUDIO (Music, Sound Effects)
- DOCUMENTS (Script, Contracts)
- PICTURES (Posters, Character Posters, Stock Images, Title Card, Video Thumbnails)
- PROJECTS (Video Project File)
- MODELS (Character Morphs, Tools, Props)
- PLACES (Games, Filming Sets)
- RECORDINGS (Footage)
- VIDEOS (Video, Trailers, Clips)
ROBLOX SETTINGS: Sometimes ROBLOX Studio is set to a lower quality than it should be, and in order to get the best possible footage, you should change your Roblox Studio settings.
- Follow this guide to get to the Settings Bar in ROBLOX Studio: http://wiki.roblox.com/index.php?title=Settings
- Once there, go to Render Settings: http://wiki.roblox.com/index.php?title=API:Class/RenderSettings
- Change "QualityLevel" and "EditQualityLevel" to "Level21"
- Change "Antialiasing" to "On"
- Change "Resolution" to 1920 x 1080
Lastly, you should change your Roblox Graphics settings. This is much easier to do.
- First, go to any Roblox game and then press "Esc" on your Keyboard to bring up your in-game settings.
- Press the "Settings" tab
- Change "Graphics Mode" to "Manual"
- Slide the "Graphics Quality" bar to it's highest level.
- Press Esc again to resume.
ACT II. FILM PRODUCTION
Every director is judged based on the quality of their movies. Every film should be looked at as a challenge or experiment. Once the filmmaking process becomes repetitive, only then should you feel movies start to become easier to do. Pre-Production is the first out of three sections of making a movie. The second, In-Production, and the third being Post-Production.
PRE-PRODUCTION: This has the distinction of being the most challenging of all the stages. Your film can either succeed or be doomed to failure if you rush thought pre-production. For your first film, feel free to take as much time as you need to figure out each step.
PART 1: Researching
RESEARCHING is an optional step you can take at any time in pre-production. If you are making a movie about World War I, you should look up movies, books, and paintings/images on the internet and read about what happened so you understand more about the topics in your movie. It also helps to look at any Roblox movies that have covered similar topics. Researching can also mean analyzing new techniques and ways other directors are making their videos more visually and narratively engaging.
PART 2: Film Information
Every video idea should start off with a PREMISE. This is the most basic statement of the video you're making. Why are you making a video? What is the idea you're filming? The premise helps clarify what inspired you to make a video in the first place. Brainstorming also plays a part here.
The next thing you should develop is the TITLE. This can be a temporary title in case you change your mind later, but a working title will help you get other people interested in helping you with your video later on. As a general rule, titles should relate to the topics or themes of the video you're making.
Finally, you should develop a LOGLINE. A logline can be very complex in real life filmmaking but for the purposes of Roblox movie making, this is a 1-2 sentence condensed and simplified version of your story. If you're having trouble, answer this question:
"What is my story about?" then answer that in 1-2 sentences. There is your logline.
PART 3: Plot
When you have completely finished pre-production, you should return here and make a final version of your PLOT.
The Plot is a narrative of events with emphasis placed on the causality between the events.
- The action of the journey, how things happen.
- Structure of the story.
- Indicates what's at stake for your protagonist and the major conflicts encountered along the way of achieving his or her goal.
PART 4: TREATMENT
CONCEPT LIST is basically the space where you can jot down different ideas you have for the movie. If you want to replicate a scene from another movie or TV show, or if you have a really cool character arc you want to make, write it down and you will incorporate them later. This is where you take all of your brainstormed ideas and only include the cool ideas you liked.
It's time for hardcore writing. Every movie has an OUTLINE, a rough storyline of the film's narrative. This is where you should experiment with different ways of telling your story. Your movie doesn't have to be told linearly, but if you can't understand how your movie is structured, neither will your audience.
Outlines need the following:
- Chronological order of events
- How you will structure the story (linearly, flashbacks, etc)
- Incorporating ideas from your concept list.
Now comes the TREATMENT. The treatment is a much more organized form of your outline. This is where you will start to change and add more elements to your movie's narrative that will make it a stronger story. Movies are usually divided into 3 acts, a 3-act structure. When you become more advanced as a director, you can experiment with different act structures, like real life movies.
- 3 ACT STRUCTURE: http://www.storymastery.com/story/screenplay-structure-five-key-turning-points-successful-scripts/
- Online Thesaurus: http://www.thesaurus.com/
- Google Translate: https://translate.google.com/
PART 5: Character Development
Your treatment will include character arcs and aspects of their personality affecting the story. While most character are a blank slate bending to the will of you, the filmmaker, if you want to have more depth in your characters, these resources below will help you accomplish that:
HERO'S JOURNEY: http://www.thewritersjourney.com/hero's_journey.html
MYERS-BRIGGS CHART: http://cdn0.vox-cdn.com/assets/4738568/MyersBriggsTypes.png
PART 6: Screenplay
The screenplay, or SCRIPT, is where you turn your treatment into it's final form. A universal structuring that can be interpreted by anyone, and one that will help you break up your movie into key scenes and dialogue.
- Writing Dialogue: http://www.whatascript.com/movie-dialogue.html
- Script: http://www.elementsofcinema.com/screenwriting/screenplay_format.html
- Scene Formatting: https://janefriedman.com/7-elements-scene/
A Roblox script doesn't need to be really complex, but it should contain enough details you'll remember to incorporate into your film. The dialogue in general should read and feel as natural as possible.
PART 7: Script Breakdown
When you are finished with a version of your script which you find acceptable, it's time for the SCRIPT BREAKDOWN. This means you should create a list of the following:
- CHARACTERS (by Main - Major - Minor - Cameo - Extras)
- PROPS (Guns - Cars - Tools - Etc.)
- SETS (Restaurant - Home - Library)
After you make your list, you should then go through, create and or collect all the necessary sets and props and character morphs you will need.
IN-PRODUCTION: Sometimes simplified to Production or Filming, this is the stage where you are actively shooting your video and compiling the footage.
PART 1: Production Design
SET DESIGN is when you literally get your filming sets prepared for how they will appear in the film. I recommend you experiment as much as possible with set design.
- Create/Edit an existing Set if needed
- Add Any Fog/Lighting/In-Game Color Effects
- Add In-Game Scripts or GUIs
Useful Resources for Newbies:
FILMING SET-UP is the first step in beginning to film your video. This means when actors and others arrive to help with your filming, they are all set and prepared to do their jobs with as little sidetracking as possible. When a Game has a filming set, these are the components that one needs to make sure are in the place before inviting people to film:
- Name Hider
- Face Changer
- AFK Sign
- Camera Tools
- Admin Commands
- Character Morphs
- Spawn Center
In addition to these would be any tools or guns that the actors would need for the scene, but that is dependent on what your script is calling for. If you're using stationary cameras, it is important you also set up those shots too.
PART 2: Location Methods
There are four different ways to record the video you are making with regards to where your set will be hosted. In-Studio, Play Solo, In Game, or On Location.
IN-STUDIO:: This refers to filming your video thought ROBLOX Studio. This can be useful for still shots, stop motion scenes, or for manipulating the environment in ways you can't do in game. A lot of directors will film small segments of their movie in studio with models of their characters to cut down on time spent gathering actors.
PLAY SOLO: In ROBLOX Studio, playing solo allows you to film a segment of your video with only one actor - yourself. In scenes where only one actor is needed or where specific in-game tool effects can only be worked on in play solo mode. Many directors use play solo mode to cut down on time spent gathering actors as well.
IN-GAME: This is the standard method as to how directors film their videos. By getting a filming set and publishing the game to their Roblox page, they can gather actors down to their filming location with ease. Roblox allows directors to determine the maximum size of their server capacities and also limit what actors can bring into their game, such as Gear or other things.
ON LOCATION: This is the traditionally least used method because it requires a lot of variables to line up and ensure quality recording footage can be attained. Filming on location means going to a Game that has a filming set that isn't able to be edited or manipulated in any way by you, and usually requires extensive cropping to salvage any footage, especially if it's a popular game with a lot of people in the server. A director will usually film on location if he has no other option available to capture a scene for his video.
Deciding between what medium you'll use to have your filming set located at can be important for time management and further stress down the line. In general, try to make whatever you use benefit your video as much as possible while balancing it against feasibility and pragmatism.
PART 3: Film Crew
On a filming set, there is usually a group of actors/actresses, the director, and a second in command who could be a game admin/a producer/a co-director/etc. Most of the time you will be the director, since you're the one making your video and recording the footage. Properly managing everyone on set is a skill that every amateur should learn to develop. These are some helpful tips to managing everyone on your set:
- Be very clear with your instructions to actors.
- Set ground rules that actors should not break without a penalty/punishment.
- Do not be afraid to kick or ban people from your set who are uncooperative purposefully or not.
- Try not to distract your actors from their job. Messing around with admin commands will throw filming off.
- Be as time efficient as possible. Your actors may only have so many minutes they can help you.
- Professional Actors require less instruction than New Actors. Encourage actors to collaborate with each other on set.
FOR 2ND IN COMMANDS:
- Ensure the person you give this power to is trustworthy and able to understand you are the final boss.
- If they distract from filming, apply equal consequences to them as you would your actors.
- Be time-efficient, your second in commands have a lot more power to disrupt filming if you're taking too long or filming is not engaging.
- Make sure your second in command understand his responsibilities and limitations too.
- Make sure you've properly tested all the tools and GUIs you're using for filming beforehand.
- Make sure to properly set server limits and gear restrictions if necessary.
- Ensure all Character Morphs, Scripts, and Admin Commands are properly working.
- Know beforehand what problems could arise on your filming set and prepare against them. (ex. Drivable Cars, RPG-7s as a Tool, etc.)
- Be courteous and have great time management. Do not film before you have to get off the computer for something in real life.
- Don't discount having parties and wacky commands after filming is completed. Your film crew wants to feel accomplished for working with you.
PART 4: Cinematography
One of the hardest components to Roblox Filmmaking is understanding the importance of cinematography. There are essentially two rules that I recommend every director follow at all times. These articles break them down into much more detail than I can.
- 180° Rule: http://learnaboutfilm.com/film-language/sequence/180-degree-rule/
- Rule of Thirds: https://photographylife.com/the-rule-of-thirds
Another important cinematography technique we dive into revolves around The Cutscene Editor Plug-In that I listed in the PLUG-INS section of Act 1. Watch this video for an in-depth breakdown of the cutscene editor plug-in:
Here is also an article on filming a great action scene:
Finally here is a breakdown of basic cinematography techniques you may find useful:
PART 5: Filming Wrap-Up
After recording all your footage, you should review what you have filmed to see if they're any errors you can fix while you're still on set with your actors. Once everything looks quality, you can wrap-up your filming session.
For the most part, directors will conclude their filming sessions by announcing as such in their in-game chats or through a message on their Group Shouts. Make sure you properly tell everyone you've invited to help film that the filming is done for the moment.
Lastly, when all of your preliminary filming is done, make sure to tell those who have helped you that you're now moving onto the editing portion of your movie. Don't be afraid, however, to do reshoots later on down the line if the footage isn't how you want it to be.
POST-PRODUCTION: The final stage of film production is post-production where the video is edited and then published for the target audience. We will also cover archiving methods so that your film can be preserved in case of an emergency.
PART 1: Visual Editing
Editing is difficult to go into detail with regards to techniques, tips, and other pieces of advice, because directors typically use an assortment of editing programs and I personally use a program, Adobe Premiere Pro, that is on the high-end of software that one can use for their videos. I will cover the basics that are universal to every editing program and it is up to you to learn and work with your editing software to see what else you can do and what other things you should take note of.
PROJECT SET-UP: Usually an editing program will allow you to create a new project where you can set the resolution of the video you're making. Resolution is easy to explain, there are two different types of resolution systems: 16x9 and 4x8.
4x8 will put black bars on the side of your video. It's in the NTSC video category, but that's not important. That basically means real life TV shows used to film in that dimension because televisions were squared. 16x9 is what your video should be if you're uploading to the internet in general.
YouTube covers this topic well: https://support.google.com/youtube/answer/6375112
There is also a variety of Video File Types. This includes MP4, WMV, AVI, QUICKTIME, etc. Choosing the right video file type will ensure you get the maximum quality. This ties into Video Codecs like h.264 and others. You can literally spend days researching and discovering a whole bunch of things dealing with aspect ratios and video encoding.
For the purposes of ROBLOX videos, the simple answers are the most beneficial. I recommend you use a 1080P or 720P resolution for your video projects, rendering them in the MP4 video file type through h.264.
- Sony Vegas: https://www.lynda.com/Vegas-Pro-tutorials/Setting-up-new-Vegas-project/120610/142126-4.html
- After Effects: https://helpx.adobe.com/after-effects/how-to/aftereffects-create-first-project-cc.html
- iMovie: http://desktopvideo.about.com/video/iMovie-project-setup.htm
CREDITS: Videos typically may have an opening credit sequence and a closing credit scroll at the start and at the end. Here are the titles and ranks that you can include for your opening and closing credits.
- COMPANY/DIRECTOR Presents
- A Film By MAIN DIRECTOR
- MAIN ACTORS with ROLES
- PRODUCED By PRODUCERS
- WRITTEN By WRITERS
- DIRECTED By DIRECTORS
- DIRECTED By DIRECTORS
- PRODUCED By PRODUCERS
- WRITTEN By WRITERS
- MAIN ACTORS with ROLES
- MAJOR ACTORS with ROLES
- MINOR ACTORS with ROLES
- CAMEO ACTORS with ROLES
- EXTRA ACTORS
- SOUNDTRACK LISTINGS
- DEDICATION/SPECIAL THANKS/THE END
There are many other positions that you can list out for your film. For example, if one writer did the screenplay and the other writer helped with the story, then you would have two roles, the STORY and the SCREENPLAY. If you have a set builder, you could credit them with SET DESIGNER. If you used a certain Roblox clothing company, you have a COSTUME DESIGNER. If you had somebody make custom music for your video, they would be your MUSIC COMPOSER. An EDITOR is the person who puts together the footage. The DIRECTOR OF CINEMATOGRAPHY is the cinematographer and therefore the person recording the video. And so on and so forth.
FOOTAGE MANIPULATION: Every editing program usually has a very simple way to import recorded footage into the editing software, either by dragging it in, or clicking something like File>Import.
It's important to learn how to crop your footage in case, and what will probably be most likely, your footage will not have been recorded in the size that you're going to be rendering in. This means you have to resize it so that it matches.
Sony Vegas Cropping: https://www.youtube.com/watch?v=rabKcgUyMVM
Once you do that, you should be fine, however, I will note when people are making trailers, they like to have black bars to give it a more cinematic look. There's a variety of ways to do this in the various editing programs, but if you're having difficulty figuring that out by yourself, my friend BenIsLegit has a Black Bars template you can download and put over your footage and text to give it that look.
FOOTAGE SPLICING: Intercutting, Splicing, and other tools of editing are important to understand for the editing software you are using. Putting together your footage and audio can be difficult for new directors, but it need not be. Below are some guides to basic editing.
- Sony Vegas: https://www.youtube.com/watch?v=zGXyLVNcmmg
- After Effects: https://www.lynda.com/After-Effects-tutorials/Editing-Animating-Sound-Adobe-After-Effects/124094-2.html
- iMovie: https://www.youtube.com/watch?v=uBMmGJwrv9c
Here are some basic tips I've acquired that you should follow when editing:
- Put shots and sequences that have similar lighting or motion next to each other. This will help with continuity, and when cutting together the different takes, it will make the story appear seamless.
- Follow The Rule of Six: http://www.brighthub.com/multimedia/video/articles/6281.aspx
- Keep moving shots around and audition them with a variety of options. The more you switch them around, the more you start to narrow down the ones that work well with each other.
- Research The Kuleshov Experiment: http://www.elementsofcinema.com/editing/kuleshov-effect.html
COLOR CORRECTION: The final component of editing that separates the amateurs from the professionals in the industry is the component of color editing. Color Correction is when you change the look of the visual color pallet in your video that can reflect certain themes or ideas or give an overall look that matches the content of the story. Here is a great guide to how color can impact your videos: https://www.youtube.com/watch?v=v7MdPJqEOU4
- Sony Vegas: https://www.lynda.com/Vegas-Pro-tutorials/Looking-color-correction-tools/120610/142165-4.html
- After Effects: https://helpx.adobe.com/after-effects/using/color-correction-effects.html
- iMovie: http://www.macworld.com/article/1145642/software-graphics/colorcorrex.html
SUBTITLES: Amateur directors with no access to Roblox Voice Actors should use Subtitles for their Roblox videos. Every editing program has a different process for adding subtitles to your video, I will post some guides for that below as well as some helpful tips.
- Decide between adding color to your subtitles to match up with different characters or keeping them white.
- Format the subtitles like this: "CHARACTERNAME: Character Text."
- Always make sure to use proper grammar and punctuation. If you have colored text, make sure each dialogue box matches the character speaking.
- Try not to put subtitles over your footage and position the text boxes on the bottom black bar if you have one.
- Sony Vegas: https://www.youtube.com/watch?v=yCuyEelz744
- After Effects: http://smallbusiness.chron.com/add-text-adobe-after-effects-cs5-28572.html
- iMovie: https://www.wondershare.com/imovie/how-to-add-text-to-imovie.html
PART 2: Audio Editing
For the most part, Audio editing in each distinct editing program functions like video editing, except you're dealing with sound design instead of visual design. Roblox filmmaking need not be complicated when it comes to audio editing, however, there are programs available for high-production sound design that you can look into if you wish.
VOLUME: In general, a Roblox video should never be too soft where nobody can hear it, but should also not be extremely loud as to blow out people's speakers. Audio in Roblox movies can fall on the higher end of the volume spectrum but in general try to keep things as balanced when it comes to how loud your audio will be.
It is good to look up Volume Controls in the various programs so that you can actually key frame instances in your footage where audio volume can go up or down to add effect to your video:
- Sony Vegas: http://sony-vegas.wonderhowto.com/how-to/keyframe-sony-vegas-178862/
- After Effects: https://helpx.adobe.com/after-effects/using/keyframe-interpolation.html
- iMovie: https://www.youtube.com/watch?v=jZ06TKZg360
SOUND EFFECTS: Roblox film director typically use sound effects for dramatic effect, whether it be in Comedy or Drama, sound effects help add a sense of realism to a Roblox video. This can include the in-game sound effects Roblox already uses but also sound effects from online websites. Here are some websites I recommend for getting quality sound effects:
MUSIC SOUNDTRACK: Virtually every Roblox video will have music accompanying the visuals. When making a Roblox movie, it is very typical to find copies of film soundtracks on YouTube and add them into your video. For directors looking to potentially monetize their Roblox videos, Royalty Free music is a must for them and there are websites that can help you find quality music soundtracks for your Roblox video.
VOICE ACTING: On occasion, directors will employ Voice Actors for their video. For newer directors, this will pose a challenge if an extensive network of Roblox voice actors aren't available, however, for those that do want to work with Voice Acting in their videos, here are some tips about Voice Acting:
- Make sure the Voice Actors have high-quality microphones.
- Guide: https://ask.audio/articles/6-tips-for-vocal-editing
PART 3: Rendering
Rendering is the final part of film production. After all your hard work assembling your footage and structuring it into a video you believe is ready to show to your audience, it is time to render it. Rendering Settings differ from program to program, so, for the final time in this guide, I will list out the three main editing programs instructions on rendering.
- Sony Vegas: http://www.youtube.com/watch?v=0OfY1BnOXQI
- After Effects: https://helpx.adobe.com/after-effects/using/basics-rendering-exporting.html
- iMovie: https://vimeo.com/66614707
Congratulations! You have finished your Roblox movie! Now, it is time to cover the final parts to the Roblox filmmaking process.
ACT III. BRANDING
Once a director completes a film, he or she may want to create materials along with their movie in the form of video posters, character posters, trailers, etc. For an amateur director, this can seem like a gargantuan task, and one they may choose to skip entirely. Fortunately, this guide covers the different methods and steps that you can take to make a promotional push for your video.
TITLE CARDS: A title card is an image of the name of your video, usually stylized in a cool looking font and color scheme. Marvel Studios does a great job with making their Title Cards a major part of the branding of their movies.
Here are a list of websites with free fonts you can download:
POSTERS: Movie posters and character posters are very similar but different. A movie poster tries to create a cool looking visual that gives audiences a taste of what your film is like. A character poster will just usually be a full sized image of a character that is in your video.
The text one should use for Poster Credits are as follows:
- COMPANY Presents
- A INDUSTRY/ROBLOX Production
- A Film by DIRECTOR
- "NAME OF VIDEO"
- Film Editing by EDITOR
- Director of Photography: CINEMATOGRAPHER
- Produced by PRODUCER
- Story/Screenplay By WRITER
- Directed By DIRECTOR
Here is the standard font used for making Poster Credits: http://www.dafont.com/universal-accreditation.font
There are many other positions you can list in your poster credits including Costume Designer, Production Designer, Special Effects, Visual Effects, Music, and much more. Look at the guide included in the file for Universal Accreditation to see how to properly add these positions.
- List of poster sizes: http://movieposters.ha.com/poster-sizes.s
For Roblox posters, I recommend you make your image 27 x 41 inches.
Here's a guide on creating posters:
Here are some great Roblox poster examples:
- Character Poster: http://robloxiwood.wikia.com/wiki/File:Ramsey_Character_Poster.png
- Movie Poster: http://robloxiwood.wikia.com/wiki/File:Assortments.png
TRAILERS: Roblox trailer can sometimes be more exciting than the movie that is being made. Trailers should excite people and get them hyped for your video. A great trailer gives people a taste of what your film will turn out like. Even in Hollywood, trailers are a very important art form that can single handedly ruin box office results for their film if they're crappy.
Here are some trailer examples:
- Movie Trailer: https://www.youtube.com/watch?v=66TuSJo4dZM
- ROBLOX Trailer: https://www.youtube.com/watch?v=6XMzDtvv6_8
Making a Roblox Trailer can be difficult, but easy if you know how to do it.
- Get the appropriate trailer card for your trailer.
- Have black bards on the top and on the bottom of your video.
- Grab cool audio to accompany your footage. This will be your trailer music.
- Splice your footage so that each transition matches a beat in your trailer music.
- Add your title card at the end of the video.
- End the film with Trailer Credits or with the release date of your video.
- Trailer Credits: https://forums.creativecow.net/thread/24/950076
- Trailer Cards: http://robloxiwood.wikia.com/wiki/ROBLOX_Film_Wiki:Movie_Rating
- Black Bars: http://prnt.sc/c14fbm
There are an assortment of other videos you can make for your video including Clips from the movie, an Interview video of the film crew, or Behind the Scenes/Blooper videos.
ACT IV. DISTRIBUTION
Once you've completed your video and any marketing materials you want from it, you can now release your film.
PART 1: Uploading
UPLOADING is very easy! Using the video hosting website of your choice, you simply press the Upload button wherever it may be and wait for your video to be put onto your video channel.
There are some extra things you may want to do during this stage. Most video websites allow you to edit the title, description, and tags of your video while it's being uploaded as well as whether you want to make it Public, Private, or Unlisted.
- Public = Once processing is completed, your video will be online for everyone.
- Private = Only certain people can see your video.
- Unlisted = Only those with the video link can see your video.
If you are planning on holding a film premiere, it is important you make your video Unlisted until you are ready to show it off to your audience.
The Title of your video should look like this: TITLE (Year & Type)
The 5 types of Roblox Videos:
The Description of your Video should look like this:
- Links to Trailers and Other Videos
- Copyright Disclaimer
Here is the Copyright Disclaimer:
Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for 'fair use' for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use.
The content within these recordings are property of their respective Designers, Writers, Creators, Owners, Organizations, Companies and Producers. I do not and will not profit from making and uploading these recordings, they are for fun & archival purposes only. This Disclaimer applies to all uploaded recordings within my account unless stated otherwise in videos' description.
Tags should include:
- Main Actors
Then you are free to add anything else you want.
ARCHIVING: Once you are done with your movie, you will want to save onto all of the media and project files that you've accumulated in your Roblox Video folder. Now you need to turn your large video folder into a .zip file, saving space on your computer, and making it more easy to transfer to an external hard drive or flash drive for permanent storage.
I recommend the following archiving software: http://www.7-zip.org/
PART 2: Websites
Usually when you publish your video, if your channel is linked to your other social media websites, your social media websites will update and post a link to your video. However, Roblox/Skype/Other software does not do that. Make sure to shout to your Company that your video is up and released, and to any people you have on any chatting services.
You should update any pages on Industry wikias that are about your video and making sure the proper and relevant information is included.
If you want to, you can also advertise your film on Roblox. To do this, you should create a T-Shirt, Model, or something and include within it or in the item description a link to your video. Then, when you advertise it, people will click on your ad and then hopefully will continue on and see your video.
PART 3: Premiere
Many directors choose to hold a Premiere for their video like real life Hollywood movies do. This can be a fun event for your friends and film crew to attend and talk about your video. Plus, it gets you more place views if you decide to hold your own.
The difficult thing about film premieres is if you do not have your own custom theater, you will have to either find somebody to host your film premiere or you'll have to build a theater venue for yourself. Luckily, I have links for both options below:
FREE MODEL THEATERS:
There is no rule about hosting your premiere at a theater. You could also go a Roblox restaurant, Roblox dancing club or a cool game with all your friends and film crew members and celebrate there.
To make a successful premiere happen, ensure your video is fully uploaded and unlisted or private. Then, set a time when you will make the video public. Then, all you have to do is change the options to make the video Public that way your audience isn't waiting for hours on end for the video to be uploaded.
You have now become an official Roblox filmmaker. You have made it farther than 99% of Roblox filmmakers do when they say they're going to make a video. If this is the end of your journey, then so be it. But, if you plan on making more videos, becoming a real life director, or want to further your Roblox career, then this is only the beginning. I am proud to have been able to write up this guide for you, and I hope to see you win the next big award soon. Ciao!
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